Combat Movements

Give us your feedback about PB2.5! Or have an idea? Post it here!

Combat Movements

Postby prometheansoldier » 15 June 2016, 15:24

Here are 3 combat actions that our characters would do:

1. Throwing a weapon - If your character is being threatened by your enemy, he would throw his weapon at the enemy, stunning him for about 5 seconds (Works by pressing V, allowing your character to throw it).

2. Assassination - Your character will sneak up behind your enemy and stabs him on the back (Works by pressing E, different assassination moves will occur, your enemy's sight will be blurred, and also has the ability to counter attack you, but make sure you can also counter attack him/her back).

3. Knock-out - Your character will bash his/her weapon on your enemy's head, allowing you to knock him/her out for 20 seconds. Doing this in front of your enemy (smacking your weapon on his head) will stun him for about 5 seconds, allowing you whether to escape or kill him/her (Works by pressing E)

What's your combat actions for your characters?
User avatar
prometheansoldier
Civil Security Lite [100]
 
Posts: 109
Joined: 20 May 2016, 10:13
Location: Eridanus II

Re: Combat Movements

Postby JDC5 » 15 June 2016, 21:07

Throwing a weapon at a enemy? Are you kidding?
And how df are you going to assasinate people in a 2d game? Its useless.

JDC5
Usurpation Soldier [50]
 
Posts: 80
Joined: 4 April 2016, 16:29

Re: Combat Movements

Postby tehswordninja » 15 June 2016, 21:07

JDC5 wrote:Throwing a weapon at a enemy? Are you kidding?
And how df are you going to assasinate people in a 2d game? Its useless.

AI enemies


I don't think we need to having throwing weapons do damage though
User avatar
tehswordninja
Proxy [700]
 
Posts: 705
Joined: 10 November 2013, 17:24
Location: Witty tagline

Re: Combat Movements

Postby The Algerian Commander » 16 June 2016, 00:47

This not best ideas ever...

Throwing a weapon don't make a sence.
No need to Assassin.
Knock-Up ? This is not good idea.
User avatar
The Algerian Commander
Usurpation Soldier [50]
 
Posts: 91
Joined: 6 April 2016, 18:30
Location: With angels.

Re: Combat Movements

Postby prometheansoldier » 16 June 2016, 12:33

I guess I am not really good at making ideas. I have no good ideas for it.
The Algerian Commander wrote:This not best ideas ever...

Throwing a weapon don't make a sence.
No need to Assassin.
Knock-Up ? This is not good idea.
(Off-topic) Dude, do you even speak English? I know I understand what you say, but still, I don't judge people like you, have bad spelling, so it doesn't matter if you have to speak like that. I apologize for such stupid ideas that I have made.

Topic Locked.
User avatar
prometheansoldier
Civil Security Lite [100]
 
Posts: 109
Joined: 20 May 2016, 10:13
Location: Eridanus II


Return to Feedback and Insights

Who is online

Users browsing this forum: No registered users