1) pusher with slicing damage:
do you know about lasers? does laser just cut people in half? Nope.
we need the laser that can cut off people limbs. (such as head, hand, legs)
2) region activation:
here's some region activation that I want:
-> when the gun dropped at the region
-> when player and the gun at the region
-> when the bodies at the region
-> when the specific gun at the region
-> when the specific player(s) at the region
-> when the player has amount of hp in the region
-> when player has swords (or not) in the region.
3) triggers:
the triggers cant just stuck in only 2 parameters. maybe we can extend to 3 parameter each action. Example:
movable-> force door A move to region B using player C.
something like that.
(if you want to share your 3 parameter action you can post it here )