PB 2.5 *needs* an autobalance.

Give us your feedback about PB2.5! Or have an idea? Post it here!

PB 2.5 *needs* an autobalance.

Postby __init__ » 30 October 2015, 02:05



This should not be happening. I hate writing such a short post but the problem here is obvious.
A simple automatic 'team evener' would work wonders. I'd MUCH rather play a 3v4 than a 6v1.


fix pls

__init__
 

Re: PB 2.5 *needs* an autobalance.

Postby Sniper J » 30 October 2015, 02:43

Yeah, it's a little stupid to go into a match and have 1 person one the blue team and 7 on the red team. e.e

Sniper J
Advanced Usurpation Soldier [150]
 
Posts: 168
Joined: 7 December 2014, 03:01
Location: United States

Re: PB 2.5 *needs* an autobalance.

Postby __init__ » 30 October 2015, 03:39

It's such an easy thing to avoid, too.

:(

__init__
 

Re: PB 2.5 *needs* an autobalance.

Postby yi en » 30 October 2015, 06:16

I think PB2.5 can use the auto balance system just like gang garrison :D
User avatar
yi en
Civil Security Boss [500]
 
Posts: 556
Joined: 20 August 2013, 09:10
Location: What do you need, then?

Re: PB 2.5 *needs* an autobalance.

Postby Sniper J » 30 October 2015, 07:50

__init__ wrote:It's such an easy thing to avoid, too.

:(

In Tdms it can be easy to avoid, depending on how willing some people are to switch teams but in coops you're kinda screwed, unless you leave and come back but that doesn't guarantee anything.

Sniper J
Advanced Usurpation Soldier [150]
 
Posts: 168
Joined: 7 December 2014, 03:01
Location: United States

Re: PB 2.5 *needs* an autobalance.

Postby Silent Aurora » 30 October 2015, 17:36

Yeah, would like to see this then we wouldn't have unfair teams or team switch for no reason.
Silent Aurora
User avatar
Silent Aurora
Heavy Marine [900]
 
Posts: 937
Joined: 11 December 2013, 18:09
Location: Hika and sks <3

Re: PB 2.5 *needs* an autobalance.

Postby Silent Aurora » 30 October 2015, 18:18

KLMJETWORK wrote:Eric should add some 5 minute cooldown for teamswitching or something.


Cooldown could be the simplest way to do it.
Silent Aurora
User avatar
Silent Aurora
Heavy Marine [900]
 
Posts: 937
Joined: 11 December 2013, 18:09
Location: Hika and sks <3

Re: PB 2.5 *needs* an autobalance.

Postby filopatir » 30 October 2015, 21:02

if there autobalance i wont play anymore because of my ping : (

Choose who are you . Not to let other choose you
User avatar
filopatir
Usurpation Soldier [50]
 
Posts: 69
Joined: 20 July 2013, 22:05
Location: internet

Re: PB 2.5 *needs* an autobalance.

Postby __init__ » 31 October 2015, 00:27

filopatir wrote:if there autobalance i wont play anymore because of my ping : (


...Uh, what does autobalance have to do with your ping?
It just evens the teams. It's got nothing to do with your connection.

__init__
 

Re: PB 2.5 *needs* an autobalance.

Postby filopatir » 31 October 2015, 00:28

__init__ wrote:
filopatir wrote:if there autobalance i wont play anymore because of my ping : (


...Uh, what does autobalance have to do with your ping?
It just evens the teams. It's got nothing to do with your connection.


Erm my ping start from 350 to +500 so i will be kicked in any match when my ping goes +400 because of autobalance

Choose who are you . Not to let other choose you
User avatar
filopatir
Usurpation Soldier [50]
 
Posts: 69
Joined: 20 July 2013, 22:05
Location: internet

Re: PB 2.5 *needs* an autobalance.

Postby Sniper J » 31 October 2015, 02:08

filopatir wrote:
__init__ wrote:
filopatir wrote:if there autobalance i wont play anymore because of my ping : (


...Uh, what does autobalance have to do with your ping?
It just evens the teams. It's got nothing to do with your connection.


Erm my ping start from 350 to +500 so i will be kicked in any match when my ping goes +400 because of autobalance

You can't auto balance your ping. If you could then lag should be non-existent. Anyways, were talking about auto-balancing teams, not the ping levels.

Sniper J
Advanced Usurpation Soldier [150]
 
Posts: 168
Joined: 7 December 2014, 03:01
Location: United States

Re: PB 2.5 *needs* an autobalance.

Postby filopatir » 31 October 2015, 09:58

Sniper J wrote:You can't auto balance your ping. If you could then lag should be non-existent. Anyways, were talking about auto-balancing teams, not the ping levels.


Welp i didnt see the team i saw the ping . My bad.
Its a good idea doe

Choose who are you . Not to let other choose you
User avatar
filopatir
Usurpation Soldier [50]
 
Posts: 69
Joined: 20 July 2013, 22:05
Location: internet

Re: PB 2.5 *needs* an autobalance.

Postby maxim12 » 31 October 2015, 10:33

I do agree that sometimes It's annoying when you join a TDM match you end up in the dominant team, Which makes the game boring, you can switch using "-red" or "-blue", to end up in 2 vs 9 or even 1 vs 5. but then, how the hell you able to hang 2 vs 9 or 1 vs 5?? Allthough, i can find it fun to be 1 vs 5 :D yeah, when the opposite team is noob then yes, other than that good luck wasting nerves.


So yeah, definitely the game has need an balancer. But turn-able on-off.
Thunder and Blood

maxim12
Phoenix Falkok [450]
 
Posts: 462
Joined: 16 July 2013, 20:56

Re: PB 2.5 *needs* an autobalance.

Postby Sniper J » 31 October 2015, 16:08

maxim12 wrote:I do agree that sometimes It's annoying when you join a TDM match you end up in the dominant team, Which makes the game boring, you can switch using "-red" or "-blue", to end up in 2 vs 9 or even 1 vs 5. but then, how the hell you able to hang 2 vs 9 or 1 vs 5?? Allthough, i can find it fun to be 1 vs 5 :D yeah, when the opposite team is noob then yes, other than that good luck wasting nerves.


So yeah, definitely the game has need an balancer. But turn-able on-off.

I think the auto-balance would be used more for coop matches.

Sniper J
Advanced Usurpation Soldier [150]
 
Posts: 168
Joined: 7 December 2014, 03:01
Location: United States

Re: PB 2.5 *needs* an autobalance.

Postby Silent Aurora » 31 October 2015, 16:41

Sniper J wrote:
maxim12 wrote:I do agree that sometimes It's annoying when you join a TDM match you end up in the dominant team, Which makes the game boring, you can switch using "-red" or "-blue", to end up in 2 vs 9 or even 1 vs 5. but then, how the hell you able to hang 2 vs 9 or 1 vs 5?? Allthough, i can find it fun to be 1 vs 5 :D yeah, when the opposite team is noob then yes, other than that good luck wasting nerves.


So yeah, definitely the game has need an balancer. But turn-able on-off.

I think the auto-balance would be used more for coop matches.


or TDM matches.
Silent Aurora
User avatar
Silent Aurora
Heavy Marine [900]
 
Posts: 937
Joined: 11 December 2013, 18:09
Location: Hika and sks <3

Re: PB 2.5 *needs* an autobalance.

Postby maxim12 » 31 October 2015, 17:38

Sniper J wrote:
maxim12 wrote:I do agree that sometimes It's annoying when you join a TDM match you end up in the dominant team, Which makes the game boring, you can switch using "-red" or "-blue", to end up in 2 vs 9 or even 1 vs 5. but then, how the hell you able to hang 2 vs 9 or 1 vs 5?? Allthough, i can find it fun to be 1 vs 5 :D yeah, when the opposite team is noob then yes, other than that good luck wasting nerves.


So yeah, definitely the game has need an balancer. But turn-able on-off.

I think the auto-balance would be used more for coop matches.


This issue happens in TDM aswell, so it should be in TDM aswell, since some players have no clue on how to switch teams.
Buet yeah, Co-op should have this too, in co-op we cant switch teams.
Thunder and Blood

maxim12
Phoenix Falkok [450]
 
Posts: 462
Joined: 16 July 2013, 20:56

Re: PB 2.5 *needs* an autobalance.

Postby Sniper J » 31 October 2015, 17:55

maxim12 wrote:
Sniper J wrote:
This issue happens in TDM aswell, so it should be in TDM aswell, since some players have no clue on how to switch teams.
Buet yeah, Co-op should have this too, in co-op we cant switch teams.

Well, maybe they should put how to switch teams in the General Controls. But if they don't make it known then I guess there should be auto-balancing for TDM.

Sniper J
Advanced Usurpation Soldier [150]
 
Posts: 168
Joined: 7 December 2014, 03:01
Location: United States

Re: PB 2.5 *needs* an autobalance.

Postby wreak » 31 October 2015, 19:49

Its not hard to beat a team with more people then you.
wreak
User avatar
wreak
Civil Security Boss [500]
 
Posts: 577
Joined: 23 January 2015, 02:01

Re: PB 2.5 *needs* an autobalance.

Postby NNC » 31 October 2015, 20:14

@wreak
Not when they cover the whole map with their campfire. Also, it's common to see weapons concentrated in 2-3 spots, and a 4 players team may be enough to make sure that their enemies would never get a single gun.

KLMJETWORK wrote:Eric should add some 5 minute cooldown for teamswitching

How could it help?
~~~~
User avatar
NNC
Advanced Usurpation Soldier [150]
 
Posts: 194
Joined: 16 July 2013, 07:18
Location: East Coast Russia

Re: PB 2.5 *needs* an autobalance.

Postby tehswordninja » 1 November 2015, 15:12

This is needed for ranked. I feel like some maps like 7v1 maps would be destroyed by this, so have it for only ranked.
who needs a PB2.5 release date, anyways?
User avatar
tehswordninja
Proxy [700]
 
Posts: 705
Joined: 10 November 2013, 17:24
Location: Witty tagline

Next

Return to Feedback and Insights

Who is online

Users browsing this forum: No registered users



cron