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Map name: |> Flag Capture <|
Map ID: fan fan1-ctf
Map description:---------------------------------------------------------------------------------------------------------------------------
Please DM any glitches you may find and send me the variable states as well (Use the command "-checkVars")
Capture the Flag by Fan Fan1:
Rules:
- Bring the Enemys Flag to Your Base to Disable their Respawn!
- Enemy team will keep respawning until you capture their flag
- Game prevents you from passing the flag to other players
- Leaving the game while holding the flag results in the flag being returned immediately.
- Game automatically syncs flag status for new joining players
Specifications:
- Max players: 16
- Map Length: Two floors high, long width
- Weapons: Swords, Defibrillator, Sniper
- Players Respawn until Flag Captured (Based on [Firefang-ctf] respawns)
- Symmetrical
- Passes Defibrillator Jump Test
- Cooperative Only
- Map Source: Closed (Until 30 votes has been reached)
Special Thanks to:
- User (Just1738), for spare guns idea
- User (Prototype-X1), for respawn idea
- Map (Firefang-ctf), for disable respawn on capture idea
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Map Page Link: http://www.plazmaburst2.com/?s=9&a=&m=f ... &id=804112
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=fan%20fan1-ctf
[UPDATE 02/22/2019]----------------------------------------------------------------------------------------------------
Thanks to the new triggers I have updated the map! Here are a list of changes from last year:
MAJOR:
- Improved synchronisation with the new synchronisation variables
- Made flag more open so players can grab it easily
- Tried to reduce open areas by adding more walls
- Added a trigger system to check for players that leave the game
- If the player leaves, their guns are move elsewhere
- Removed nades
- Attempted to fix players spawning without guns
minor:
- Removed lamps (natural lighting was enough)
- Round starts with players spawning on their respawn instead of the base
- Aesthetic changes (BG colours, pusher indicators for gravitators)
- Reduced spawn kills
- Reduced fall damage
- Added anti-DM and and anti-TDM
- New sky
- Added personal message to the flag runners
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