[QUESTION] Holstered melee's rotation angle issue.

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[QUESTION] Holstered melee's rotation angle issue.

Postby xElijah » 22 October 2020, 22:55

When you holster custom melee weapons like swords and scythes you see them going horizontally through your body. Image. It looks quite bad. How to fix it w/o changing decoration's angle when it is held in hands?
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xElijah
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Re: [QUESTION] Holstered melee's rotation angle issue.

Postby Yex » 23 October 2020, 00:08

Yeah we most likely need a new trigger action for the update of PB2.

This should help us if they were to add this.

Gun > Call trigger 'A' when gun 'B' is holstered = This trigger action will call trigger whenever the gun is holstered, perfect for this situation as you mentioned above.

Yes I've added that trigger idea to trigger idea thread v4. viewtopic.php?f=149&t=24982&p=214637#p214637
Now I really want to die. Just to get out of this embarrassment.
Don't talk to me.
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Yex
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Re: [QUESTION] Holstered melee's rotation angle issue.

Postby Nyove » 26 October 2020, 14:28

Hey xElijah,

Your prayers have been answered. With the recent addition to the trigger actions, you can now detect whether a gun is holstered.
Set variable 'A' to value 1 if Gun 'B' is not in owner's active slot, set to value 0 in else case.

You may refer to the following map source for reference: https://www.plazmaburst2.com/level_edit ... ove-sheath
Note: The execution may not be that great, because the sword is held at a constant angle instead of it being varied according to the player body's motion.

Best regards,
Nyove
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Need any assistance? Join the PB2 discord server at https://discord.com/invite/Bhe9rNz or raise a support ticket at https://www.plazmaburst2.com/support

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Nyove
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Re: [QUESTION] Holstered melee's rotation angle issue.

Postby xElijah » 26 October 2020, 15:05

Nyove wrote:Note: The execution may not be that great, because the sword is held at a constant angle instead of it being varied according to the player body's motion.

Hi. Thanks, but it is impractical just like the old system. Image. Image.
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xElijah
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