My problem here is that it doesn't look like there's a real way to make a region follow player's camera which has to include the cursor and the player coordinates and have them combine to rightfully fit into player's camera and moves along with it and if you attach a decor to it then it'll follow the player's camera making it look like it's stationary with where the camera of the player is regardless if it moves or not due to same speeds with the actual camera and also able to have things follow along with the player's camera screen making them look like they're part of the player's camera is also nice.
I find this feature very useful in terms of many things such as making enemies hunt player if player's camera had enemies on screen essentially or simply have a var counter that counts how many enemies there are on player's camera screen and tracks how many enemies are alive on player's screen for example.
I'm still trying to figure this one out.
I'm thinking a feature that allows us to attach things to characters in ALE like how backgrounds and other things have could have been easier and better come to think of it that allows us to attach things to the player itself or the cursor or simply the camera screen itself.
Plus having a new trigger action that allows us to control whether or not to show a specific character's health bar along with their nicknames as I think that'll be a nice addition too as I think so.