op223 is broken

op223 is broken

Postby alj99 » 8 April 2019, 02:56

op223 or synchronize value of variable "A" through overriding value to all connected players is broken i tried to test it and used it, it worked as intended except when i add that variable by a number (any number or integer) for some reason this happen variable if:a=5. a+1 = 51. Its messed up then i tried a negative number and this happened a-1 = 5-1
doing it again a-1=5-1-1 then again 5-1-1-1. And i used add value 'B' to value of variable 'A' for people who think i used a different command (this happens only in multiplayer)
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Re: op223 is broken

Postby goder » 9 April 2019, 08:47

You can multiply the value of the variable by 1 to convert it back to integer value.
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Re: op223 is broken

Postby alj99 » 9 April 2019, 10:11

ok wow its just that easy? i mean i tried varsetvar (to a different var) then sync it then varsetvar then i add a number then it went Nan instead


i went to test it and it didn't work it the same thing just happened, now im starting to think this is a visual glitch maybe?
Last edited by Kiriakos Gr96 on 13 April 2019, 20:20, edited 1 time in total.
Reason: Double post.
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Re: op223 is broken

Postby goder » 9 April 2019, 11:33

Nevermind what I said, I realized was wrong. However, I believe you used the wrong type of synchronization.

The right type of synchronization should be this:
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Re: op223 is broken

Postby alj99 » 10 April 2019, 02:46

ok, ill just settle for other command then-
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