mikey schmidt wrote:protonoid, teh, and others said to me : a vechile will cause lag in multiplayer. imagine 2 people hanging on a rope one of them will see that his friend was not on the rope ( same does the other one ) this will be terrifiying for those two players
darkstar 1 wrote:We would also need triggers to repair those vehicles, or clone them if you want it in MP.
jonb7 wrote:darkstar 1 wrote:We would also need triggers to repair those vehicles, or clone them if you want it in MP.
COOP excluded, this is the only major problem, if lag were eliminated. Either repair tools (Maybe a new thing for the 6 slot?), or respawn triggers. Or maybe, instead of vehicles themselves being in MP, we have vehicle pads, which spawn vehicles.
Land vehicles may be tricky to implement in good ways in MP, seeing as how they can only traverse flat land easily, currently. (Hound walker is something of an exclusion, and I must say it's all terrain capability via physics engine is pretty awesome.)
Imagine the possibilities, though. Aerial battles in corvettes, while infantry traverse areas too small for them to fit. Or, just an outright drone war.
Hound walkers walking the streets, while the more agile infantry traverse the rooftops. Or, players riding on top of drones and hounds.
So much epicness could result from vehicles. If lag can be removed, I don't care at all about the other issues, because map makers will make it work wonders.
tehswordninja wrote:Im sorry to say that removing just lag alone wouldn't fix anything. Sync issues would make vehicles next to impossible to work and multiplayer itself would have to be entirely rewritten to be server side in order to vehicles to be usable.
It's the same issue with AI more or less.
So we're just going to have to wait for PB2.5, sadly.
jonb7 wrote:Imagine the possibilities, though. Aerial battles in corvettes, while infantry traverse areas too small for them to fit. Or, just an outright drone war.
Hound walkers walking the streets, while the more agile infantry traverse the rooftops. Or, players riding on top of drones and hounds.
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