New characters

Discuss and suggest any update ideas you have for the Plazma Burst series

New characters

Postby VictorSWATxPro MachineUnit » 7 June 2018, 20:19

Abomination:
An character with a rope on the back holding hes hands. If knocked, he will get back with hes backs free, That lets pick weapons without shooting it.
Species: Experiment
Faction: Experiments
Gender: Male
Origin: Creation
Health: Low, 50%
Difficulty: Medium
Speed: Walking: 25%, Running: 100%
Weapon set: Low (no shooting)
Character ID: 101 (no team).

Cilvi Security Girl Lite:
An Cilvi Security Lite with an girl type, he is light armor like the male one

Species: Human
Faction: Cilvi Security
Gender: Female
Origin: Earth, Canada
Health: Low
Difficulty: Low/Medium
Weapon set: Meele-Medium
Character ID: Default: 8female, Blue: 77female, Red: 78female

Sleepwalker:
Sleepwalkers carrys an C4 on hes head and can use ranged weapons, when dead. Sleepwalkers does a last operation on hes body, when dead again. Sleepwalkers will explode on small range that kills all enemys on hes range
Species: Experiment
Faction: Experiments
Gender: Male
Origin: Creation
Health: Medium (150)
Difficulty: Medium
Weapon set: Medium-Heavy
Character ID: Default: 120 (no team)

VictorSWATxPro MachineUnit
Cyber Grub [25]
 
Posts: 29
Joined: 30 May 2018, 00:38

Re: New characters

Postby Tokyal » 17 June 2018, 23:58

Alright. First off? You literally took Madness Combat enemies (Abomination, Sleepwalker). We need original characters, even just a little. Oh, and the Civil Security Lite girl? It's a nice idea. All I see are just all male units. I won't even bother having my opinion on Abomination and Sleepwalker. As I said, they're Madness Combat Enemies. But I'll say one thing; Characters will never have special abilities.

Tokyal
 
Posts: 2
Joined: 15 February 2018, 12:36

Re: New characters

Postby Pixelbyte » 26 August 2018, 03:09

Tokyal wrote:Characters will never have special abilities.


The ghost turned invisible.

Pixelbyte
Usurpation Soldier [50]
 
Posts: 77
Joined: 1 February 2018, 23:04

Re: New characters

Postby MLG COOL DOMINIK » 26 September 2018, 13:57

Pixelbyte wrote:
Tokyal wrote:Characters will never have special abilities.


The ghost turned invisible.

Well it IS a Civil ghost, it has to turn invisible, theres also a visible version
Nobody actually plays this game now, do they?
User avatar
MLG COOL DOMINIK
Civil Security Heavy [300]
 
Posts: 348
Joined: 25 June 2016, 21:39

Re: New characters

Postby Tokyal » 13 December 2018, 13:10

Is this topic old now? I don't think we should post here anymore. Might count as necro-posting.
I apologize if my messages look like they're written by a 5 year old that doesn't know how abilities and attributes work, but Mobility of a character doesn't count as a ability. It's just their speed and jump height. I made a mistake thinking characters do not have abilities though, as the Civil Security Ghost is able to turn invisible. Sorry. :sorry:

Tokyal
 
Posts: 2
Joined: 15 February 2018, 12:36


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