Characters:
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- Drone controller
Guns:
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- M4A4
- Glock
- Glock
Trigger actions:
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- Session vars: Clear all session variables
- Session vars: Save value of regular variable 'A' to session variable 'B'
- Session vars: Load value of regular variable 'A' from session variable 'B'
- Character: Change head/body/arms/legs of character 'A' to model 'B'
- Gun: Change gun 'A' speed multiplier to value 'B'
- Gun: Change gun 'A' recoil multiplier to value 'B'
- AI: Set global AI difficulty (1: Easy, 2: Medium, 3: Hard)
- Gun: Change gun 'A' projectitle model to index 'B':
1. Blue bullet (example: Pistol C-01p)
2. Red bullet (example: Shotgun C-01s)
3. White bullet (example: Alien Shotgun)
4. Small ray bullet (example: Alien Rifle)
5. Yellow bullet (example: Assault Rifle CS-RC)
6. Large ray bullets (example: Ray Gun C-01y)
7. Rocket (example: Rocket Launcher CS-LitBro)
8. Grenade (example: Grenade Launcher CS-SpamThemBaby)
9. Yellow energy (example: Hound Walker Cannon)
10. Energy (example: Energy Cannon CS-BNG)
11. Grenades C-001n
12. Plasma balls (example: Plasmagun CS-Bloom)
13. Grenades C-001n (before explosion)
14. Virus (example: Drone Gun CS-Virus)
15. Invisible bullets (example: Gun M4A4)
16. White bullets
17. Teleport Grenade CS-Port-Nade
18. Teleport Grenade CS-Port-Nade (before explosion)
19. Shield Grenade CS-Quarium
20. Shield Grenade CS-Quarium (before explosion)
21. Shield Grenade CS-Quarium (shield)
22. White bullet
23. Red bullet
24. Dark bullet
25 and above. ???
- Session vars: Save value of regular variable 'A' to session variable 'B'
- Session vars: Load value of regular variable 'A' from session variable 'B'
- Character: Change head/body/arms/legs of character 'A' to model 'B'
- Gun: Change gun 'A' speed multiplier to value 'B'
- Gun: Change gun 'A' recoil multiplier to value 'B'
- AI: Set global AI difficulty (1: Easy, 2: Medium, 3: Hard)
- Gun: Change gun 'A' projectitle model to index 'B':
1. Blue bullet (example: Pistol C-01p)
2. Red bullet (example: Shotgun C-01s)
3. White bullet (example: Alien Shotgun)
4. Small ray bullet (example: Alien Rifle)
5. Yellow bullet (example: Assault Rifle CS-RC)
6. Large ray bullets (example: Ray Gun C-01y)
7. Rocket (example: Rocket Launcher CS-LitBro)
8. Grenade (example: Grenade Launcher CS-SpamThemBaby)
9. Yellow energy (example: Hound Walker Cannon)
10. Energy (example: Energy Cannon CS-BNG)
11. Grenades C-001n
12. Plasma balls (example: Plasmagun CS-Bloom)
13. Grenades C-001n (before explosion)
14. Virus (example: Drone Gun CS-Virus)
15. Invisible bullets (example: Gun M4A4)
16. White bullets
17. Teleport Grenade CS-Port-Nade
18. Teleport Grenade CS-Port-Nade (before explosion)
19. Shield Grenade CS-Quarium
20. Shield Grenade CS-Quarium (before explosion)
21. Shield Grenade CS-Quarium (shield)
22. White bullet
23. Red bullet
24. Dark bullet
25 and above. ???
Background:
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- Now has HEX multiplier
Thanks for read